Scouts

Special Interests

Discover Scout Special Interest Areas and how youth design projects around adventure, creativity, service, and skills.

Requirements

Special Interest Areas encourage Scouts to try new things and pursue existing interests. Members choose a defined project option or the 'your own idea' option in one of the six areas, then set a goal that interests and challenges them personally.

The Goal

Complete 6 Projects

  • Across at least 3 different areas
  • Minimum 8 hours per project
  • Plan, Do, Review process required

Choose a project option

Each Special Interest Area now has defined project options. Choose one of those options, or choose the your own idea option, then build a goal and project around it.

Unit Council approval

Two Unit Council members can approve either a proposed project or a completed project.

The Six Areas

STEM & Innovation

Explore science, technology, engineering, and mathematics. Develop innovative solutions to problems or learn new technical skills.

Environment

Projects focused on sustainability, conservation, and understanding the natural world around us.

Creative Flare

Express yourself through arts, performance, design, or literature. Push your creative boundaries.

Growth & Development

Personal challenges aimed at improving physical or mental well-being, learning a new language, or developing life skills.

Better World

Community service, advocacy, and projects that actively contribute to peace, justice, and social equity.

Adventure & Sport

Pursuits involving physical exertion, skill, and often risk, in an outdoor or sporting environment.

Local inspiration

These examples can help start a conversation, but they are not the national project-option list. Use the current program resources when choosing the formal option for a project.

Code a Game

STEM & Innovation: Learn to code a simple game or website.

Reduce Hall Waste

Environment: Investigate and implement ways to reduce waste at your Scout hall.

Create a Short Film

Creative Flare: Plan, shoot, and edit a short film about your Patrol.

Camp Cooking

Growth & Development: Prepare and cook a meal for your Unit on a camp.

Organise a Unit Clean Up

Better World: Plan and lead a clean-up day at a local park or around your hall.

Train for a Run

Adventure & Sport: Train for and complete a 5km run.

Thinking About Joining Bundoora Scout Group?

Adventure, friendship and new skills are just a click away. We welcome new members in all sections from ages 5 to 25.

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